JACOB D. HART
SOFTWARE ENGINEER

JACOBDHART@GMAIL.COM

(405) 589-8688

STRENGTHS

 

§  8 years professional game development experience

§  Fluent in C# and C++, proficient in C and JavaScript

§  Deep understanding of the Unity game engine

§  Daily experience with common software engineering practices and tools (Perforce, Mercurial, agile, bug tracking)

 

PROJECTS & WORK EXPERIENCE

             

Self-Employed

Software Engineer, 2016-present

 

Batman: Arkham Underworld

Turbine, Inc.

Senior Software Engineer, 2013-2016

 

Mind Your Own Budget

K20 Center

Lead Developer, 2012-2013

 

Energy and Me

K20 Center

Lead Developer, 2011-2013

 

Pathways to Success

K20 Center

Software Developer, 2009-2011

 

SELECTED PERSONAL PROJECTS

§  Gray Day (2016): A tape echo simulation inspired by the classic Echoplex and Roland Space Echo units

§  Cubephoria (2012): A music-controlled, beat-aware LED cube

§  PyDNA (2011): A program that uses genetic algorithms to mimic an arbitrary data source

§  Music Painter (2008): An Xbox 360 game that dynamically converts the player's drawings into music

Source code and videos are available at jake-hart.com.

 

EDUCATION

University of Oklahoma, Bachelor’s degree in International and Area Studies